![]() ![]() The Orion drive (not to be confused with the capsule by the same name)?!! On what premise are we supposed to comply with that discarded utopian project (with nuke bombs as the "fuel"). ![]() Updated graphics and rewritten from scratch engine is one thing (even if it is an excuse not to support Linux), but going full space opera fantasy is entirely different!Īnother solar systems? How, on what "hyperdrive" are they gonna get there (in a reasonable timeframe)?! Speaking of which, I think this "Uber Entertainment", I mean "Star Theory" is making some sort of hollow KSP-lookalike abomination. So, thechnically, it is not the same people who made the KSP who are now "abandoning us". :STo be honest, I must point out that "KSP2" is being developed by completely different studio under the mandate from the publisher (maybe because it wasn't sure in Squad's capabilities after all of the initial staff has left it?). Quoting: KimyrielleFunny how quick Indie developers are with abandoning us, as soon as they get bigger and more famous. Not that we won't benefit from updated textures and new parts, of course. ![]() I am afraid, anything else is wishful thinking by this point. In the news there is not only any words about new API for Linux, but it is explicitly stated that the new API is "DirectX 11". AFAIK, they can simply choose to continue to use OpenGL 3.3 core profile (or "compatibility profile" or something like that). A developer's will to use it is mandatory. It all helps.In my understanding, it is not enough for the engine (Unit圓D in this case) to support a feature (advanced features of OpenGL). ![]() Even if they're not doing Vulkan, it will likely be smoother on OpenGL since more advanced features work better and are supported on OpenGL in later releases. Quoting: Liam DaweEach update of Unity improves all the APIs, OpenGL and Vulkan included. ![]()
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